Pillbox Hospital
A fully-sealed hospital MLO for FiveM, with functional MRI and X-Ray props, ER garage, and rooftop helipad access.
Overview
Overview
Pillbox Hill Medical Center is the default hospital of Los Santos. Pillbox Hospital replaces it with a fully-sealed MLO designed for serious medical roleplay — portal- gated interior, proper collisions on every fixture, and a scripting surface that lets your ambulance job do its job.
What’s inside. An emergency department that actually works as one, functional MRI and X-Ray machines you can drive from your framework script, a ground-floor ER garage with door-tuning and door audio, a rooftop helipad, a Bean Machine café for downtime roleplay, a memorial lobby, a chapel, and the full supporting geometry — parking lot, exterior shell, signage.
What makes it different. Every interaction zone is built on top of ox_target or qb-target when present, and falls back to a raycast prompt otherwise. MRI and X-Ray animations are exposed as server events, so you’re not locked into our animation timing — integrate them into whatever dispatch script you already run.
Framework support. Ships standalone. Optional bridge configs are included for ESX and QBCore, and we expose enough events that QBox or a custom framework can wire it up without patching our Lua.
Technical specifications
| Category | Businesses |
|---|---|
| Streaming memory | 87 MB |
| Framework support | ESX · QBCore · standalone |
| Resource name | fiv3devs_pillbox |
| Required companion | fiv3devs_mapdata |
| License | Escrowed · single-server Tebex license |
| Current version | v1.2.6 |
Installation
Drop the folder into resources/, add the ensure line to
server.cfg, and restart. No database migrations, no dependency chains.
# server.cfg
# fiv3devs_mapdata must load BEFORE the MLO
ensure fiv3devs_mapdata
ensure fiv3devs_pillbox Load order matters. fiv3devs_mapdata must be started before
fiv3devs_pillbox in your server.cfg, otherwise the map
will fail to stream correctly.
Changelog
- Mapdata compatibility pass.
- Further fixes to the memorial.
- Improvements to the MRI export API.
- Fixed the memorial using embedded textures.
- Fixed broken lighting under the helipad parking deck.
- Fixed stray floating lights in the parking lot.
- Dialed back timecycle light intensity.
- Tuned lighting for the recreation area, main entrance, and Bean Machine café.
- Reintroduced the MRI and X-Ray trigger events.
- Replaced the curved TV with a flat-panel model.
- Further reduced Bean Machine lighting intensity.
- Fixed a broken character position on the operating bed.
- Updated collisions on the exterior staircases.
- Rewrote target-zone creation for QBCore so every seat now interacts correctly.
- Removed the auto-start animation on MRI and X-Ray beds in favor of the exposed events.
- Tuned `Citizen.Wait` for servers running without ox_target or qb-target.
- Improved prop-check logic for interaction triggers (0.00 ms resmon even at 20-second intervals).
- Adjusted ox_target interaction distance.
- Hardened animation synchronization across connected players.
- Removed stray shopping-bag props from the waiting-area chair.
- Added an exterior collision fix.
- Hardened qb-target synchronization under load.
- Documented exam-bed coordinates in the README.
- Added server events to trigger MRI and X-Ray from external scripts.
- Fixed "Press X" prompt overlapping on stacked target zones.
- Shortened interaction distance for both ox_target and qb-target zones.
- Fixed "Press X" prompt canceling animations unexpectedly.
- Added custom tables to the Bean Machine café.
- Tweaked Bean Machine lighting.
- Reduced exterior YMAP light intensity.
- Script optimized to report 0.00 ms resmon under normal conditions.
- MRI and X-Ray machines now activatable from the reception booth.
- Additional sink collision fixes.
- Entire underground garage rebuilt.
- Door-tuning and door audio working across all entrances.
- High-quality collision pass.
- New README.
- Slowed MRI animation for realism with a configurable interval.
- Minor exam-bed fix.
- Added chapel door audio.
- New shell geometry with rebuilt collisions, including a modified window on the main floor facing the parking lot.
- Fixed an exterior collision gap at Legion Square.
- Corrected the timecycle in the ER garage.
- Added an `sp_manifest` scenario to fix NPC pathing near the main entrance.
- Removed hard-coded ESX/QBCore notifications and exposed the text via config.
- Fixed missing collisions on bathroom sinks and toilet bins.
- Initial release.
Frequently asked questions
01 Is Pillbox Hospital compatible with QBCore and ESX?
Yes. Pillbox ships standalone and works on any FiveM server, with optional bridge configs for QBCore and ESX Legacy. Target zones are created through qb-target or ox_target when either is present, and fall back to a raycast-based prompt on servers without them.
02 Are the MRI and X-Ray machines interactive?
Yes. Both are activated from the reception booth, and the resource also exposes server-side events so external scripts can trigger the animations. Bed coordinates are documented in the README.
03 What's the streaming memory footprint?
Approximately 87 MB. The resource is optimized to report 0.00 ms resmon under normal conditions, even while polling for prop presence at the 20-second interval.
04 Does Pillbox Hospital replace the vanilla Rockstar hospital?
Yes. The MLO replaces the vanilla Pillbox Hill Medical Center interior and modifies the exterior shell. Any other resource that also edits the vanilla hospital will conflict — we document the exact files to check in the install notes.
05 Which FiveM artifact is required?
Tested against the current FiveM artifact. FiveM Enhanced is not supported yet.
06 How do I install Pillbox Hospital?
After purchase, download the ZIP from your CFX portal at portal.cfx.re, extract the folder into your server's `resources/` directory, and add `ensure fiv3devs_pillbox` to your `server.cfg`. Restart the server and you're live. Detailed instructions are bundled in the README.
07 Do I also need the Mapdata companion resource?
Yes, for Pillbox Hospital. Many (but not all) of our MLOs require `fiv3devs_mapdata`; Pillbox is one that does. The companion is free on the Tebex store and is kept up to date across the catalog.
08 Can I use Pillbox Hospital on multiple servers?
The Tebex license is per-server. One license covers your production server and its staging/dev instance at no extra cost; additional separate communities need their own licenses.
Ship Pillbox Hospital to your server today.
One license. Lifetime updates. Discord support from the people who built it.